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Michael Schmidt

Spielwerte

Mensch, Agent 1, Officer 1

Attr. Basis Mod Rassemod.
STr 10 0
DEx 15 +2
COn 12 +1
INt 16 +3
WIs 10 0
CHa 12 +1

HP: 9 Speed: 30 Initiative: 2 + 4 = 6 BAB: 1 DV: 1 + 2 = 3

Fort. Save: +1 Ref. Save: +4 Will Save: +2

Skills

  • Acrobatics 2 + 5 = 7
  • Appraise 3 + 2 = 5
  • Athletics 0 + 5 = 5
  • Computer Use 3 + 5 = 8
  • Diplomacy 1 + 2 = 3

+ Drive 2 + 1 = 3

  • intrigue 1 + 4 = 5
  • Investigate 3 + 1 = 4
  • Knowledge Human Culture 3 + 1 = 4
  • Knowledge Engineering 3 + 2 = 5
  • Knowledge Bab 5 3 + 1 = 4
  • Linguistics 3 + 1 = 4
  • Notice 0 + 5 = 5
  • Operations 3 + 1 = 4
  • Pilot 3 + 2 = 5
  • Profession (Engineering) 3 + 2 = 5
  • Sense Motive 0 + 3 = 3
  • Subterfuge 3 + 4 = 7
  • Stealth 4 + 4 = 8
  • Technical (Engineering) 3 + 3 = 6

Sprachen Human ?

Feats

  • Master of The Craft (computer use)
  • Improved Initiative
  • Point Blank Shot
  • Alertness
  • Fleet
  • ? (Vermerk: Hintergrund)

Influence

  • Earth Economics 3
  • Criminal 4
  • Earth Military 2

zurück

(C) 2014 M. Talon

rpg/babylon_5/michael_schmidt.1419959067.txt.gz · Zuletzt geändert: 07.01.2021 11:14 (Externe Bearbeitung)
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